Elizabeth C. on Games as Therapy

Beyond Good and Evil: Videogames as Mental Health Management Tools

Guest Article by Elizabeth C.

 

~CONTENT WARNING: This article includes frank discussion of depression and related mental illnesses.~

 

“Would it be alright if I read you something?”

I am sitting in my therapist’s office just before the holidays. He’s only asked me this question a few times before in the two-plus years that I’ve been seeing him, and I know what’s coming.

“Sure,” I respond cautiously. “Go for it.”

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Kamen Rider Calliope Myth 1:6

Kamen Rider Calliope

Myth 1, Part 6

 

It still had that hideous, bulbous eye, despite how hard Calliope’s foot had impacted it last time they crossed paths. In fact, the hulking creature looked like it had gotten a bit of an upgrade since last time; it had developed even more chitinous armor plates along its body, which bristled with spikes of their own. She wondered if the horn above its eye had gotten even larger. But maybe that’s what happens when you fatten an Ektroma up with a load of crappy human emotions. At first Kaname was worried it was coming straight for her; then that fear gave way to the much worse realization that it wasn’t. There were closer targets, a couple of students who were in the wrong place at the wrong time and now couldn’t not be, thanks to the reality-warping effects of Pandora’s Box.

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One Year Down, Many To Go

Today, February 11th, is the one-year anniversary of BloodLetterPress.

If you’re here reading this cuz you think we’re cool and you’re a fan of what we do, I’ll start out with some honesty; the anniversary date of February 11th 2017 is quasi-arbitrary. BLP has had many liminal stages of existence, like watching shapes emerge from the cover of twilight in the early-ass morning. February was honed in on cuz aside from one relatively-divisive holiday, the second month is kind of bleak and desolate without much to celebrate. Finally, I came across what I like to consider some numerological jackpot, and settled on 2(B)/11(L)/17(P).

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Kamen Rider Calliope Myth 1:5

Kamen Rider Calliope

Myth 1, Part 5

 

Classes had all ended by the time Kaname left the study club room without success. She stalked down the hall, watching other students marching merrily homeward, and felt the stinging annoyance that she still had to be here when she hadn’t even ended up attending any of her own classes that day. But this wasn’t about her right now. It seemed that Hikaru hadn’t spent much time at study club; his classmates had mentioned him looking sickly and distracted, but he had rebuffed suggestions to go home early, instead announcing his intention to continue studying in the library.

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O!susume RadioBeat : Do As Infinity

Broadcast 1: Do As Infinity

Welcome to the very first broadcast of O!Susume RadioBeat, Nagi’s personal music blog project that lets him jaw on and on about his fav Japanese artists and tries to get you, dear readers, to give them a spin as well.

After a lot of deliberation about who would take the honorary spot of this inaugural episode, Do As Infinity won out.

Do As Infinity

Years Active: 1999 to 2005, 2008 to present

Core Members: Tomiko Van, Ryo Owatari, Dai Nagao

Point of Origin: Tokyo

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Kamen Rider Calliope Myth 1:4

Kamen Rider Calliope

Myth 1, Part 4

 

The sunlight pulled itself up over the windowsill once again, but this time instead of finding an empty bed to spread out on, it fell right onto Kaname’s face. She moaned from the indignity and rolled over, and moaned again from the bubbling pain in her ribs. It had just started to settle down from when she had to reach over and subdue her alarm clock. She had lain there for a few minutes after, wondering if she had actually managed to crack or break something; but what would she even tell a doctor? Pretty much anything besides the truth, actually, it wasn’t a hard thing to lie about.

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Kamen Rider Calliope Myth 1:3

Kamen Rider Calliope

Myth 1, Part 3

 

“Thank goodness! I’m glad I made it to you in time!”

The beautiful, well-spoken girl from earlier that day came rushing towards Kaname and practically threw herself at her, and she had to grab onto a nearby jungle gym to avoid both of them toppling over.

“What? What’s going on? Who’s chasing you?” Kaname had her priorities straight, but her mind was also stuck on how did you know I was here?

“Sorry, they caught up faster than I anticipated. Are you prepared?”

“Prepared for what? That? WHAT IS THAT?”

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A Little Impostor Syndrome

Despite the fact that my game Jokers & Journeys has been part of the BLP catalogue since last November, I don’t consider myself a game designer just yet.  The reason why has something to do with this principle from Things We Think About Games: “Having played chess does not qualify you to answer ‘yes’ when you are asked ‘do you play chess?'”

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Guest Article Special: Elizabeth C. on Ladykiller In A Bind

Art, Porn, and Who It’s Made For:

Guest Writer Elizabeth C. demonstrates how the videogame Ladykiller in a Bind criticizes a pornography industry that fails at consent culture.
~CONTENT WARNING: This article includes topics of porn, misogyny and descriptions of sexual intercourse.~

 

I was taught my morals in America, and I came away with a few main points. Don’t kill anyone. Don’t steal stuff. Don’t lie. Look both ways when you cross the road. And, finally and most importantly, sex is bad and you should feel bad for thinking about it. America is traditionally highly Puritanical, and as a result there are strong taboos that exist around the subjects of sex and sexuality. Abstinence-only sex education is an excellent of example of this. “Just… don’t.” That’s really the beginning and end of it. At one point in high school my friend’s class was asked to write and perform skits about what one could do instead of having sex, such as genealogy and baking. It was pretty dire.

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Going Around: Best of Arisia

In case yall couldn’t tell from our barrage of selfies and excited squealing this past weekend, BLP had an absolute blast at Arisia. We came, we sold stuff, we met a whole ensemble of really rad people and came away with our heads full of new ideas. In this Going Around we wanted to take a moment to reflect on the most meaningful moments and events that happened for each of us during the weekend.

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