I’m probably past the point of providing an unbiased review of a Nine Inch Nails release. Over the years, I’ve immersed myself in Trent Reznor’s music to such a degree that I feel I can address his work in totality, with a scope encompassing the ongoing life cycle of Nine Inch Nails, and, to a degree, industrial music in general. Given that, I regret to report that Bad Witch is kind of a lackluster release, and presents a less-than-fulfilling conclusion to the trilogy of EPs that began with Not The Actual Events and continued with Add Violence.
In my senior year of college, I wrote, directed, and acted in an adaptation of Hamlet set to the music of Nine Inch Nails. After the final performance, while being grilled by my professors, I realized that, with no intention of doing so, I’d created a misogynistic piece of art. (For those of you unfamiliar with Shakespeare, there are two female roles in Hamlet: Gertrude, Hamlet’s mother, and Ophelia, his girlfriend. Neither of them fare terribly well in Shakespeare’s script). In my desire to keep the play’s story intact and get inside Hamlet’s head, I had consigned Getrude and Ophelia to their tropey fates and validated the tired Madonna/whore complex that Hamlet uses to reduce them to caricatures. This would have been understandable if I were staging a more traditional Hamlet. But somehow, even though I was bringing in projections and smoke machines and rewriting the entire script and replacing huge chunks of it with sordid industrial rock numbers, there was some part of Shakespeare’s Hamlet that was sacred to me, that I couldn’t bring myself to reshape or discard: the fundamental arc of its story. I was blind to two things at the time:
- That story uses the death of women as plot points to amplify the desires of men to kill each other, and if I was comitted 100% to telling that precise story, I could not escape that crappy trope, and
- If rearranging, recontextualizing, or completely destroying the plot of Shakespeare’s masterwork was going to offend anyone, I was probably going to lose those people right around my version of Act I Scene 2, where Claudius lip-synchs “Big Man With A Gun” accompanied by lasers and lots of gyrating pelvises. No one who remained would be upset if I gave the women more agency and depth.
So, yeah, that’s how I put about two years of mental energy and weeks and weeks of blood, sweat, and tears into a piece of art that betrayed my principles. All of which is to say, let’s talk about intent of the artist vs. message of the work.
Since The Faceless started falling apart and Meshuggah had a brand-new genre label foisted upon them, Beyond Creation have been my go-to band for technical death metal. The Montréalais quartet don’t sound like every other tech death band, and honestly, given how samey tech death tends to be, that’s enough to get me interested. But Beyond Creation went beyond getting me interested and got me well and properly hooked.
Broadcast 3: Yorushika
Welcome back to O!susume RadioBeat with our 3rd broadcast, after a bit of a hiatus! You’ll be happy to hear that a small-ish part of this haitus was spent perusing the rental aisles of Tsutaya and GEOS in Saitama, Japan, and Nagi (that’s me) has returned with a whole new haul of recommendations for y’all.
Years Active: 2017 – Present
Core Members: n-buna (guitar/composer), Suis (vocals)
Point of Origin: Gifu Prefecture
Okay, so, we’re really preaching to the choir on this one; if you’re a regular here, you’re probably something of a bookworm, or have been one in the past. That said, books are more underrated than ever nowadays as a substantial form of entertainment. Herein are the literary weights we at BLP have been using to flex our imagination muscles.
Summer as a season of explosive energy is one of the oldest big moods. Summer blockbusters, summer vacation, summer camp, summer jams–it’s a time to cut loose, go on adventures, be maximalist. In particular, the summer jam is an exciting concept; it unifies us, but also acts as a statement of our individuality, for while we might all go nuts when the latest huge hit drops in July, we’ve also got our standby songs to sing along to at the top of our lungs while driving with the windows down. This week, our panel of contributors shares their summer jams on a playlist, and writes about their picks.
Assuming you haven’t already, don’t go see Infinity War.
In order to preserve suspense and enjoyment for a first watching, we sometimes provide spoiler alerts. There is no suspense in this film, nor, outside of some one-liners, is there anything to be enjoyed. I trust you to make the right choice for you about whether or not to continue reading.
Hey hey hey, it’s Going Around season! Also, the second full-length season of The Adventure Zone is happening, so this week, the BLP crew shares their favorite cryptids, those beings who lurk at the edge of confirmable science.
My group of five player characters recently arrived back on the world of Kryn after a mission took them to one of the planet’s four orbital moons. They returned by means of a warp gate built by the Technoss, a civilization that died out millennia ago, and ended up in one of their surviving data sanctuaries miles beneath the metropolitan sprawl of The Capital. It was here they learned how the Technoss blended magic and lost technology to create database and computer structures utilizing Metea, an organic plasmid substance that can store and transmit information in the form of thought-energy.
Here at BloodLetterPress, we’re all about supporting other designers and creatives like us in their kickass projects. One of the ways we do that is by interviewing these creators in the hopes that readers gain a deeper understanding of the ideas and the feelings that forged their work. But it’s also 2018, and we know that ain’t nobody got time to read a 3k word in-depth interview.
So here’s our solution; if someone can do an “elevator pitch” of a product, it’s also possible to do a carefully-curated interview in a similar time restriction; in this case, you can read this interview in the same amount of time it takes to get from the ground floor to the top floor of the Burj Khalifa in Dubai in their super-fast elevator.
Our subject is Sean Billson of Timeless Caverns production studio. They are the lead designer for Fuel Priest, a game that was just successfully funded on Kickstarter! We gave them five hard-hitting questions about their game to inspire and excite new fans, and to spotlight more local creators in our community.