Roleplaying games. For some of us at BLP, they’re our bread and butter (I’m one of those lucky jerks who gets to play them as part of my day job). For some of us, they’re a recent discovery. Psychodrama, the performative act of becoming someone else in mind, and sometimes in body, is an ancient one that galvanized culture and led to most forms of art and entertainment in the present day. Roleplaying games connect us to aspects of other people and ourselves, and helps open our eyes to new perspectives. This week’s Going Around poses this prompt to our team of contributors: Tell us about an RPG character (tabletop or otherwise) who has stuck with you after the game is done.
I described Stars Fall Up as a “Communal Action” roleplaying game in the launch post. It’s a term I came up with myself, so I figured I should elaborate a bit more. In a roleplaying game that uses the Communal Action model, all players share equal power in creating the world they’re playing in, and determining the consequences of the actions their characters take. Many would recognize similarities to improv theater or collaborative writing.
Yesterday, July 25th, we did the first print run of our zine-based RPG. All of us at BLP are immeasurably proud to bring you Stars Fall Up: A mini-RPG for Us Damn Millennials.